Mouse - Rigged

All Extended Uses
Included Formats
Sep 13, 2011
CheckMate Pro Certified
3ds Max 2009 Native Default Scanline
3ds Max 2009 Native V-Ray 1.5
3ds Max 2011 Native Default Scanline
3ds Max 2011 Native V-Ray 1.5
3D Model Specifications
Product ID:624138
Published:
Geometry:Polygonal Quads/Tris
Polygons:6,804
Vertices:6,093
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2010
Currently sells 42 products
Achievements:
Unrated
Product Rating
Description
Mouse

-This is a production ready, textured, UV mapped, rigged model of a Mouse.

-The models fur uses the 'Hair and Fur WSM' modifier included in Max.

-The model is rigged with both CAT (Max 2011 download only) and Character Studio (Max 2009 and 2011 downloads).

-IMPORTANT: The CAT rigged models are only compatible with 3ds Max 2011 and do not work on any later versions of Max.

-The model comes with PNG texture maps for Diffuse, Bump and Specular at 2048 x 2048.
It Aaso includes maps for hair Scale and Density

-The mouse is set up with a highres and a lowres version of the model on the same rig. This is for two reasons-
       Once the fur is set up you can't change the poly count (such as adding a mesh smooth).
       It also allows you to do test renders or do distance renders on the lowres model, and then quickly switch to the highres when needed.

-The download is setup for the brown mouse in the previews. For the orange and the black mice seen in the previews, its just a matter of changing the hair color in the hair modifiers material parameters.

-All componets and materials are named appropriately and the meshes and rig are on different layers.

-There are 2 versions of the rigged Mouse to download.
The first is the standard Max version, it has standard Max materials and and a light for fur shadows.
The second is set up to render in Vray. It has Vray materials and renders as shown in the preview images, minus the background.

-Thumbnails were rendered with Vray 1.50 in 3ds Max 2009.

-


Quad Poly counts.

Low-poly Mouse: (With face components)
Poly count : 4454
Vertices count : 3879

High-poly Mouse: (With face components)
Poly count : 10736
Vertices count : 10182

Total scene:
Poly count : 12844
Vertices count : 12271
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