Mountain model created for photorealistic renders.
Mesh modeled by hand-made, no automatic method to avoid stretched gaps (which is common problem in this kind of models). Reasonable count of polygons.
Max version is complete scene in two versions for V-Ray
(with light and V-Ray mat for mountain) and standard with
skydome as well.
Exported versions has all textures and skydome also.
Textured by photorealistic texture created from photos, high resolution (6000x6000px).
Bump and displacement maps also prepared. Texture maped correctly (also in exported formats) by UVW tool, no stretched or fuzzy places errors.
- mountain maps - 6000x6000px
- skydome map - 5500x3666px
Previews rendered from Max scene.
Don't forget download textures also! (check below)