Generic Motors Future Coupe

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'i robot' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 2011 Default Scanline 2011
3DS
OBJ
Rhino
AutoCAD drawing 2004
3D Model Specifications
Product ID:639531
Published:
Geometry:Polygonal Quads/Tris
Polygons:103,460
Vertices:105,277
Textures:No
Materials:Yes
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since February 2007
Currently sells 5 products
Achievements:
Unrated
Product Rating
Description
|| PRODUCT DESCRIPTION ||

This is a model of a GENERIC MOTORS Futuristic Coupe. It is not a real vehicle but vehicle from a range of virtual GENERIC MOTORS company. Therefore there are not problems of breaking copyright laws when using this model. It is futuristic representation of todays sport cars with two additional small rear doors. It uses jet thrusters located in each corner to fly. It is based on similar concept like cars from I Robot movie. It has high detail exterior and medium detail interior.

Originally created with Maya 2011

|| USAGE ||

This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.

|| SPECS ||

This model contains 19464 polygons and 19770 vertices with Mesh Smooth OFF. Only for Maya users (The .mb file has history saved, so You can turn the mesh smooth to 0 if You need low poly model)
This model contains 103460 polygons and 105277 vertices with Mesh Smooth ON (set to 2 iterations). For all users
There are no Ngons on the model. Guaranteed.
This model contains Standard materials only

|| PRESENTATION IMAGES ||

The renderer used for presentation images is KeyShot

|| TEXTURES ||

There are no textures for this model

|| GENERAL ||

Model is built to real-world scale
Units used: Centimeters. Model is 400 centimeters long.
Scene objects are organized by groups. Only for Maya users (the doors, hood, trunk door and wheels are grouped and You can use rotation manipulator to open them)

|| ADDITIONAL NOTES ||

Maya format has default materials applied and will not render like the preview images.
Other file formats does not have materials applied and will not render like the preview images.
File formats other than Maya exported as smooth mesh
Model represents 100 of hours of 3D work
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