|3ds Max 8|
Poly count can be easily change by adjusting the meshsmooth modifier iterations. Poly count without shell modificator and with meshsmooth iterations set on 0 is 5325.
Material, textures, lights and cameras are included.
Previews rendered with mental ray. Materials are also packed in matlib. It's highly recommended to use hdr map for reflections to get realistic results. Scene is preset for mentalRay render. Model is also exported to *.obj format
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