About the model:
- System unit setup used- centimeter
- non-overlapping clean UV
- 1500pix texture resolution
- Textures are tileable
-When subdivision iteration : 1
- The seat and the back was modeled in zbrash and then decimated to reduce the polygon count, to make more light.
-High quality polygonal model, correctly scaled for an accurate representation of the original object.
-Its ready to multiply subdivision reasonably.
-colors can be easily modified.
-Different parts of the model are named properly. 3ds Max models are grouped for easy selection.
-No part-name confusion when importing several models into a scene.
-No cleaning up necessary—just drop your models into the scene and start rendering.
-No additional plugin is needed to open the model.
-Light rig is not included (i.e Model does not include any backgrounds or scenes used in preview images.)
- 3ds Max 2011 V-Ray scene (native application)
- OBJ (works with most 3D applications, if you are not using Native application )
- FBX (works with almost all Autodesk 3D applications, if you are not using Native application )
- 3DS (works with most 3D applications, if you are not using Native application )
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