This is a hi-res sci-fi looking missile. It could also be used in non sci-fi settings as well. It is fully textured and fully UV mapped. The missile is broken up into 2 UV maps, there is one for the body and another for the details. There are 2 image maps for the color (one for each UV map) and one map that is used for both the specular and the bump. The color images are layered photoshop psd files. Each layer of the psd files has an alpha channel to make it easy to change the color scheme of the missile. The preview images are rendered in Lightwave. I should also add that there are 2 sets of textures. One set is hi-res (4096x4096) and the other is a smaller size (2048x2048). The model is set to use the higher res but you can easily swap out the images.