Render is done with integrated 3ds max mental ray engine.
Lighting is included.Ready to render.(background image is not included.)
I also included a non-illuminated 3DsMax version with standard materials,(if you do not use mental ray)
C4d obj and maya version, not include lighting.
The model is organized on layers,a layer for each module.
Include 9 modules: kvant1,mircore,kvant2,spektr,priroda,kristall and 3 shuttle docking.
All modules are separable.
Solar panels are are available in pose rest,but can be easily rotated and oriented ( pivot e link,allow you to easily rotate).
In c4d,obj and maya version,may need to adjust some pivot.
Real world scale.
Coordinates mapping method used:
UVW Mapping projections.
Many objects are smootheable (turbosmooth modifier,hypernurbs)
In 3ds max version,many objects, are parametrizable and easily editable.