Game Ready Minigun

All Extended Uses
Included Formats
3ds Max 2015 Default Scanline
Autodesk FBX
OBJ
3D Model Specifications
Product ID:927539
Published:
Geometry:Polygonal Quads/Tris
Polygons:10,675
Vertices:11,312
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since January 2009
Currently sells 203 products
Achievements:
Unrated
Product Rating
Description
This Minigun is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.

The main renders and wireframes were done in real-time with Marmoset Toolbag 2.

||SPECS||

Low Poly Model (2 Objects)

• minigun
    • barrels
    • magazine

This minigun comes with a detachable 3,000 round magazine.

The barrels are made so that they can spin around for animations.

|| Geometry ||

• 20101 Total Tris
• 10675 Total Polys
• 11312 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space. Only the shells have overlapping UV's.
• Model scaled to approximate real world size (inches)
• Approximate dimensions: W:27'' x L:45'' x H:28''
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2 (see renders)
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015

|| Textures ||

• 4096x4096 diffuse, specular, normal, gloss and ambient occlusion (AO) maps for the minigun

• 2048x2048 diffuse, specular, normal, gloss and ambient occlusion (AO) maps for the magazine

• Textures designed for physically based rendering (PBR)
• Textures in .tga format
• Model texture paths are stripped


* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Related Products
More Products by Artist