Doe Skull

All Extended Uses
Included Formats
3ds Max 2016 mental ray 2016
Autodesk FBX
Other
OBJ
ZBrush 4R7

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3D Model Specifications
Product ID:1070348
Published:
Geometry:Polygonal Quads/Tris
Polygons:14,239
Vertices:14,190
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2016
Currently sells 91 products
Achievements:
Unrated
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Description
High quality model of Doe Skull intended to add more details and realism into your projects. Originally re-modelled in Zbrush 4R7 and 3ds max 2016 from high resolution scan of original skull.

Great for anatomical studies

The model is to scale. Unit system is set to metric, model is set to cm. Real-world scale Has sufficient quality for close up renders. Geometry is quads and tris. No turbosmooth needed.
All preview images are rendered with MentalRay from Level_1 model.
No compositing used, Product is ready to render as
previews, Lights and camera included in file.

Consist:
2 objects - upper and lower skull

2 x skull texture (upper and lower skull) 8192x8192
2 x Normal and displacement map (upper and lower skull) 8192 x 8192

Level 0:
non-native polygon count : 14 239 polys
non-native vertex count :14 190 verts
Level 1:
non-native polygon count : 227 512 polys
non-native vertex count : 227 502 verts
Zbrush model:
14 560 768 polys, 14 560 758 verts
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