Fully textured shotgun designed for realtime or render application. Normal map developed from a high resolution mesh. Built to Half-Life 2 (Source Engine) viewmodel specs. Reflex sight and flashlight attachments.
Description
High detail, fully textured Remington 870 pump-action combat shotgun with tactical stock and mounted reflex sight and flashlight attachments. Model and texture developed for real-time (game engine) application, specifically the Source Engine (Half-Life 2). Textures include diffuse, glow, normal and specular information in formats suitable for game engines. 1024x1024 .tga files for diffuse, specular and normal textures. Quick-access shell holder on the left of gun holds blue 'Breaching Shells' for visual flair while allowing the gun to run out of conventional ammunition wihtout the model changing. Basic 3DSMax material setup.
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User Reviews
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atlbiz (May 13, 2008)
Great low poly model. With the textures and normal map, this model renders great. This is just about the right polygon size for a game engine. It renders great without too much overhead.