Remington 870 Textured

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "remington weapons", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max max 7
3D Model Specifications
Product ID:367577
UV Mapped:Unknown
Unwrapped UVs:Unknown
TurboSquid Member Since September 2007
Currently sells 1 products
3 Ratings Submitted
Product Rating
May 13, 2008
Great low poly model. With the textures and normal map, this model renders great. This is just about the right polygon size for a game engine. It renders great without too much overhead.
Jun 28, 2012
This is a beautiful model. Though I am poor and the $25 was kind of a punch in the stomach, the model is very well made. The texture mapping is accurate and the model has just enough polygons to work well in a video game. I am using this for my mod, and I added special animations to the weapon so I can use the red dot sight. The best part is that it comes already textured! That must have been a pain to do, so I am thankful for that.
Feb 26, 2013
great model. not enough to be a low poly, but as main weapon for a game, it's great.
great job texturing.
remembering that we have to count the number of triangles (for games): 8395 triangles in this model
High detail, fully textured Remington 870 pump-action combat shotgun with tactical stock and mounted reflex sight and flashlight attachments. Model and texture developed for real-time (game engine) application, specifically the Source Engine (Half-Life 2). Textures include diffuse, glow, normal and specular information in formats suitable for game engines. 1024x1024 .tga files for diffuse, specular and normal textures. Quick-access shell holder on the left of gun holds blue 'Breaching Shells' for visual flair while allowing the gun to run out of conventional ammunition wihtout the model changing. Basic 3DSMax material setup.
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