This is a Sci-Fi themed door that is ready for your game engine. Popular file formats include Maya 2012, 3dsmax 2009, obj and fbx. Note: depending on your engine settings you may need to invert the green channel of the normal map. Textures were mostly had painted with some photo overlays. The textures are in .tga format and are not compressed. Diffuse, Normal and Spec Maps are 1024 by 1024 pixels sized maps and hold up well even if you resize them down to 512 by 512 sized maps. There is a set of textures for the door and a set of textures for the frame. Total triangle count is 1,624.