Rolex Cellini Dual Time White Gold White Dial
Model reference nº50525
This scene is ready to render in 3DS Max and Modo just like you see in the previews.
The lighting contrast comes from the HDRI environment.
This scene is very easy to setup in other 3d aplications.
I supply V-Ray compatible HDRI maps for other aplications.
You can achieve diferent lighting variations by simply rotating the hdri environment on the XYZ axis and ajusting the intensity.
This model is highly detailed for closeup renders.
Clean geometry, only quads and triangles, no Ngons, and high-res geometry is used only in areas were it is needed.
All mesh elements are UV mapped and properly named and grouped.
1 V-ray Domelight
HDRIs supplied with this scene:
Rolex Cellini Max.hdr (3000*1500).
Rolex Cellini Modo.hdr (3000*1500).
Images\textures supplied with this scene:
Cellini Dial Color.png (4096*4096).
Cellini Dial Reflection Color.png (4096*4096).
Cellini Dial Bump.png (4096*4096).
Cellini Dial Anisotropic Rotation.png (4096*4096)
Rolex Cellini Strap Color.png (4096*4096).
Rolex Cellini Strap Bump.png (4096*4096).
Stiches Bump.png (512*512).
Stiches Reflection Color.png (512*512).
Supporting items section:
Compatible HDRI for other aplications
Rolex Cellini Cinema4D.hdr (3000*1500).
Rolex Cellini Maya.hdr (3000*1500).
Rolex Cellini Softimage.hdr (3000*1500).
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