This is a rigged model of a high detail female character with Asian appearance.
Originally created with ZBrush and Maya using the Mentalray renderer.
This model is suitable for use in advertising, design visualisation,
film, game cut scenes, etc.
- Rigged with skin and HumanIK plus extra bones (driven by expressions) for better deformation.
- Hair, brows and eyelashes are made using Maya Hair based on guide curves.
- Model utilises normal and displacement maps and mental ray subdivision approximation.
- SSS (Sub Surface Scattering) skin shaders.
- All preview images are rendered with Mentalray
- No compositing used, Product is ready to render as
previews, Lights and cameras included in file.
- All textures are in .tif format.
- 4096x4096 for main body.
- 2048x2048 and lower for rest.
- Model is built to real world scale.
- Units used: cm, model is 177 cm tall on high heels.
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.