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MP3 Player w/ Accessories

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'apple' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Other .car
3DS
OBJ
Other Files
earbud_left.bmp
Left earbud texture
earbud_right.bmp
Right earbud texture
speaker1.bmp
Speaker texture
speakerbump1.bmp
Speaker bump
usb1.bmp
USB texture 1
usb2.bmp
USB texture 2
case01.bmp
Case texture
pad01.bmp
Pad texture
screen01.bmp
Screen texture
3D Model Specifications
Product ID:316474
Published:
Geometry:Polygonal
Polygons:32,798
Vertices:0
Textures:Yes
Materials:No
Rigged:No
Animated:No
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since August 2004
Currently sells 114 products
Achievements:
Unrated
Product Rating
Description
Highly detailed MP3 player modeled in Carrara 4.0. Dimensionally accurate to within a fraction of a millimeter. Includes all visible details including even the smallest of fillets to produce realisitc highlights on edges. Textures are between 512 x 512 and 1024 x 1024 (included). This model can be rendered at very high resolution without loss in quality.

All accessories shown above (base, earbuds, and USB plug) are included and are modeled with the same precision and high level of detail as the MP3 player itself. With the exception of the wire mesh on the speakers, all details are modeled in 3D rather than created through the use of bump maps.

The MP3 player is available for purchase by itself at Product ID: 315197

Product Includes:
1. MP3 Player Carrara file (.car)
2. MP3 Player .3ds file
3. MP3 Player .obj file
4. External copies of all texture maps (.bmp)

******** IMPORTANT ********
Note that there are three individual Main Product Files included with this asset. Please be sure to download each of them. Also be sure to download the textures under the Accompanying Product Files section below.

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Notes:
Due to the format conversion, .3ds and .obj files will require reapplication of texture maps (included).
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