Kawasaki Z1 900 1972
The motorcycle comes in the 2 original liveries, (see renders) plus 2 custom liveries. The textures are easy to modify and are clearly marked for that purpose.
MeshSmooth can still be applied in most parts of the motorcycle for a smoother finish if desired. All polygonal (quads) geometry.
The motorcycle is made to scale, and the scene is set in milimeters (mm).
.MAX 2010 (Default scanline)
.MAX 2010 (VRay 2.0)
.MAX 2010 Render scene (VRay 2.0)