Product is provided in 6 different subdivision levels with polygon counts ranging from approximately 5,100 to 4, 600, 000
Character is set to real world scale approximately 6 feet 3 inches.
Character has been resurface with animation friendly
All meshes have been UVed and painted
**Links to free video tutorials on how to convert polypaint to textures and export them out of zbrush provided with product download
**Links to free video tutorials on how to use MutiMap exporter, that ships with zbrush, to export other detail tetures(Normal, Dispalcement, Bump, etc) provided with product downlaod
=== ===Geometry List ===
gums and teeth
OBJ's are provided in 6 different subdivision levels.