Sep 6, 2011
|The pieces by themselves are decent. However the problem comes when you try to fit them together. None of them fits seamlessly to the other. The right angle bend isn''t even 90 degrees. You can bridge the gaps with the provided arc but that looks a bit repetitive. Alas there just aren''t many cave sets out there, so there''s not much alternative|
The rock texture accompanying is simple and is used to show how the cave is unwrapped. All the models are unwrapped and low poly enough to fit into any kind of modern game engine!
It also includes a OBJ version of the cave system for those of you who do not have 3ds Max
Different segments have different polygon levels, the highest being 1200 polygons.