Detailed model of a vintage alarm clock.
Clean polygonal model with an accurate and economical polygon distribution. All objects have blocked edges and are suitable for subdivs. UVs are layed out for every object.
You get a 4K texture set (color, bump, reflection for the dial and bump texture for the back).
Shaded previews are rendered with subdiv smoothing turned on.
Wireframe previews show subdiv level 0.
Model is made to realworld scale. 1 unit = 1cm
This is a clean scene, no lights, cameras or HDRIs are included.