Toyota Tundra

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "toyota", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Oct 19, 2011
CheckMate Lite Certified
3ds Max 7 Native Default Scanline
Lightwave 6.0 Default Scanline
3ds Max 7 Brazil 2.1
Cinema 4D 9.6 Default Scanline
Other Formats
3D Model Specifications
Product ID:558536
Geometry:Polygonal Ngons used
UV Mapped:Yes
Unwrapped UVs:No
TurboSquid Member Since October 2005
Currently sells 274 products
1 Rating Submitted
Product Rating
High detailed 3d model of Toyota Tundra 2007 with detailed suspension.

Product's features:
   » Two .max files with Brazil and Standard 3ds Max materials
   » MeshSmooth is still in the history (MeshSmooth level 1 is set by default)
   » Separate objects like body, wheels and doors
   » All textures and materials are included and assigned
   » Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects (except wireframe previews, no MeshSmooth used)

Special notes:
   » .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   » .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

   » .max format:
       • no MeshSmooth: 38,832 faces and 44,729 vertices
       • MeshSmooth level 1: 152,800 faces and 162,700 vertices
       • MeshSmooth level 2: 572,000 faces and 583,800 vertices

   » .c4d, .obj and .lwo formats:
       • low: 40,074 faces, 43,956 vertices
       • medium: 152,295 faces, 162,058 vertices
       • high: 606,243 faces, 623,133 vertices

   » .3ds format:
       • low: 77,000 faces, 44,800 vertices
       • medium: 304,800 faces, 163,500 vertices
       • high: 1,145,000 faces, 597,300 vertices
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