This is a model of a high detail toon character face.
This model is not rigged
Originally created with Zbrush and rendered in 3ds Max 2015 with the native WSM Hair and Fur, using the V-ray renderer.
This model is suitable for use in advertising, design visualisation, , film,etc.
- Realistic SSS (Sub Surface Scattering) skin shaders.
- WSM hair and Fur modifiers for eyebrows and hair.
- The package also contains the Photoshop file (PSD) with the high-quality post production of the head.
- All preview images are rendered with V-ray
-Product is ready to render as
previews, Lights and cameras included in file.
- Textures are in .tiff and .Psd and .jpg format,
- 8192x8192 for the Iris.
- 2048x2048 and lower for the eye.
-16000x16000 for the Bonus eye texture
- No plug-ins needed.
- Ztool contains the face scuplt with subdivisions.
- OBJ contains mesh objects only (Decimated)
WSM Hair and Fur not included with ztool,OBJ formats.