With this MAX scene you can easyly create dozens of piercings.
All the objects are not collapsed and same objects are instanced
geometry so you can adjust total polycount or modify them fast.
The scene includes:
* 4 Types of segments.
* 1 Type of Bar.
* 2 Balls, 2 Stars, 2 Cones (short), 2 Cones (long) that
are aligned with the 4 types of segments.
* 1 Ball, 1 Star, 1 Cone (short), 1 (long) that are aligned
with the Bar.
* 3 Cameras for the shots one of them animated.
All the objects all well named so you can create the different piercins simply hiding and unhiding by name the different models (see unhide by name thumbnail).
For example if you want a segment with a ball at the left and a star at the right, unhide Ball 001, Star 002 and any of the 4 segments.
All the Textures and materials are included in the ZIP file, even the reflection map of the skylight to get good metal reflection.