Realistic, fully detailed and textured Nascar 2011 Tony Stewart Chevrolet Impala #14 car model with interior included in multiple 3D formats.
The model includes the new changes that Nascar has introduced in the design of the Car of Tomorrow for the 2011 season. Most noticeable is the removal of the front splitter.
IMPORTANT: The base control mesh is included in every format so you can subdivide the geometry as much as you need in your own 3D software (just subdivide the objects which name begin with 'SUBD_'). The accurate details of the model work perfectly for extreme close-ups.
The model has been originally created with real world scale dimensions in cm units for every format. The final images of the thumbnails have been created with the materials from the 3ds max and VRay version (lighting setup not included). The shaders may need some little adjustment in others formats.
Every material and texture has been carefully and properly named for easy customization. The high resolution texture maps (4096 x 4096) have been included and packed in another single file to minimize download times.
- 3ds max 9 and above (.max)
- Cinema 4D 10 and above (.c4d)
- Maya 7 and above (.mb)
- Softimage XSI 5 and above (.scn)
- Lightwave 6 and above (.lws)
- Luxology Modo (.lxo)
- Blender (.blend)
- Wavefront OBJ (.obj and .mtl)
- Autodesk FBX (.fbx)
- Collada DAE (.dae)
- 3DS (.3ds)
- Direct X (.x)
- DXF (.dxf)
The model has been converted to other formats using exporters and convertion tools and carefully checked in every software. Don't hesitate to contact with me for assistance if you have any problem with the format you need to use or if you need any other format or model related to this one.
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