|3ds Max 8|
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Jul 5, 2009
Poly count can be easily change by adjusting the meshsmooth modifier iterations. Poly count is 120 000.
Material, textures, lights and cameras are included.
Previews rendered with mental ray. It's highly recommended to use hdr map for reflections to get realistic results (hdr map is included). Scene is preset for mentalRay render.
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