Futuristic sterile processing box with a multitool arm. Object adapted for realtime: medium poly count, fully UV-unwrapped, diffuse, bump and specular mapped, example animation provided. Layered PSDs provided for easy color and texture customisation.
Rendered in standard Max scanline mode with ambint occlusion, scene will render as seen in previews. Main texture is a 2048x2048 TGA. FBX2011 format has simpler materials and baked keyframes, 3DS and OBJ formats are basic mesh exports.
Concept and design by the artist.
3D Studio Max 9 file.