| Cyclops character great for animation or still image. Can be quickly modifed for real-time games! Preliminary UVW Mapping completed. Non-smoothed poly count: 4691 (.Max)This includes Character weapon(s), clothes, armor, and any geometry attached to this character. Character comes with basic bones and skinning. ( Note pose screenshots) Loin cloth on character is ready for cloth similation (Reactor, or SimCloth) |