BMW i8 concept high detailed fully rigged 3D model.
All car parts have been carefully modeled on the real pictures including simple interiors. Wheels, body, engine, grids, logos, interiors, cameras, lights etc are grouped in layers for an easy management of the scene, 14 LAYERS in total.
Linear workflow gamma 2.2 optimized textures
All parts are STILL EDITABLE, changing meshsmooth iterations this model become suitable for every kind of needs: realistic animations and super realistic stills.
The model is joined and fully rigged: wheels, doors. (see preview images and preview animation VIDEO)
Lighting and Cameras set. Ready to render.
Polycount with Meshsmooth iteration 2 (same as the preview images) is:
385877 polygons 375617 vertices
All Materials and 4096x4096 textures included diffuse, specular, bump, opacity, displacement. Unwrapped UVs Really easy to customize the car body texture and export in different formats.
Linear workflow gamma 2.2 optimized textures All parts are are grouped, really easy to import in any scene.
The archives contain both the max 9.0 format Vray materials version (BMWi8VR) and the max 9 mentalray materials version (BMWm5i8MR)
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