This model is intended as low poly game model,
however it renders also on most modern offline renderers that
have support for normalmaps.
Model ships with texture cords normal maps and texture maps.
Al maps are assigned to a standard shader node (3ds max), no specific shader setup.
Obj and FBX formats are included (texture cord only, no shader node except FBX format)
Note: Original high poly bake mesh is also present in the files.
Model is sculpted as a high poly mesh and converted to low poly mesh via retopologizing.
In the retopologizing procedure careful attention was paid to allow for maximum capturing of
high details with minimal amount of polygons.
High mesh detail is then baked to normalmaps to transfer to low poly model.
This package contains following items:
- one 3ds max file containing low poly leafs and trunk model + high poly trunk model,
(shadernodes with textures attached).
- one OBJ export file (same geometry + UVW mapping and textures only)
- one FBX export file (same geometry + UVW mapping and shadernode + textures attached)
- Two PSD files with original texture layers and 16bit normalmap all in 4K resolution.
- map with all renders made in Marmoset Toolbag version 2