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2014 Mazda 3 Sedan

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Dec 31, 2013
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Native Default Scanline
Lightwave 9.3 Native Default Scanline
3ds Max 2010 Native Default Scanline
Softimage 7.5 Native Default Scanline
Maya 7.0 Native Maya Software
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:788672
Published:
Geometry:Polygonal Quads/Tris
Polygons:106,799
Vertices:116,662
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 165 products
Achievements:
2 Ratings Submitted
Product Rating
Categories
Description
High detailed 3D model of 2014 Mazda 3 Sedan with interior and simple suspension.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 17 textures, which vary in resolution from 44x20px to 2048x2048px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 106,799 faces and 116,662 vertices
       • MeshSmooth level 1: 424,600 faces and 446,523 vertices
       • MeshSmooth level 2: 1,698,400 faces and 1,741,843 vertices

   - .scn, .mb and .obj formats:
       • low: 106,799 faces and 116,666 vertices
       • medium: 424,600 faces and 446,523 vertices
       • high: 1,698,400 faces and 1,741,843 vertices

   - .lwo and .c4d formats:
       • low: 106,799 faces and 116,666 vertices
       • medium: 424,600 faces and 446,523 vertices
       • high: 1,698,400 faces and 1,741,842 vertices

   - .3ds format:
       • low: 211,006 faces and 128,028 vertices
       • medium: 849,200 faces and 470,415 vertices
       • high: 3,396,800 faces and 1,814,632 vertices
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