|3ds Max 2008|
|Autodesk FBX 2008|
Don't see the file format you need?Free File Format Conversion
Have questions? Chat with us now.Live Chat Now 24/7
|Unwrapped UVs:||Yes, non-overlapping|
NOTE: Vray is required for the first Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them