Mars 3d model
- High resolution textures, Diffuse and Normal maps at 16384 x 8192 pixels.
- Nurbs Sphere is used for the planet, so you will not get linear edges at closer views.
- Mental ray material for surface of Mars - you will get sharper images.
- Perfect for low altitude shots.
- Thin atmospheric haze with orange hue, Atmospheric reddening at the regions of sunset and Surface color de-saturation away from camera angle accounting for atmospheric density, are achieved with procedural maps in 3ds max, with dynamic change to camera angle.
All the parameters like atmospheric density and color can be customized.
You can change the texture maps with your own textures to simulate an entirely new class of planet.