Realistic, polygonal/subdivision male head 3d model based on edgeloop topology with an optimal and rational polycount.
The base (unsibdivided) working mesh has 2154 polys for easy workflow.
The mesh is clean, and smoothable.
Detailed gums are also included in the scene.
Rendered with the default scanline renderer.
This model is available in following file formats:
---For other 3d apps like maya, lightwave, xsi and cinema 4d you can use the .obj file format---
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