3d model of a male vintage character in ma, mb, obj with 12 morph targets and 3 variants of clothing, including an open vest, buttoned vest, suit and fedora. No rigging.
12 different facial expressions/morphs, such as smiling, frowning, basic mouth open/close, separate shapes for creating asymmetrical expressions. Edge loop topology, around 14,000 faces average per model.
The morphs include:
smile, open and closed mouth
separate side eye and eyebrow motion for each shape to give more control
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