VW Passat B8

by QLEE
Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2012 V-Ray 2.3
3ds Max 2012 mental ray
3D Model Specifications
Product ID:859481
Published:
Geometry:Polygonal Quads/Tris
Polygons:47,582
Vertices:51,918
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since February 2004
Currently sells 1878 products
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Description
This is a model of a VW Passat B8 .

* Originally created with 3ds Max 2012

|| SPECS ||

* This model contains 80 separate objects
* This model contains 47 582 polygons with MeshSmooth OFF
* This model contains 190 060 polygons with MeshSmooth 1 iteration ( applied on all objects, each element ready to subdivision).
* This product includes 3ds Max 2012 versions for V-Ray (separate downloads) and mental ray (no additional plug in needed, separate download)
* This model contains 99% 4 sided polygons, 1% triangles, and no Ngons.

Thumbnails Scene Totals:

Scene Totals:
Objects: 81
Shapes: 19
Cameras: 1
Lights: 1
Helpers: 9
Space Warps: 4
Total: 115

Mesh Totals:

Verts: 509737
Faces: 496764



IIRIGGINGII

*Rigging manipulator allow full animation control :

- Body roll in X-Y ( represents body movement when cornering, braking, acceleration e.t.c )
- steering front wheels
- independent each wheel turn, roll and movement
- front and rear axle control
- independent suspension work for each wheel
- drift simulation
- FFD modifier applied to each tire to simulate tire squash when braking or cornering.

- unnecessary controller locked.
- transform freeze applied


IITEXTURESII

2048 x 2048 x2
1500 x 329 x2
1304 x 1304 x3


|| GENERAL ||

* Model is built to real-world scale
* Units used: Milimeters. Object is 4692 mm long.
* Scene objects are organized by layers and groups.



|| ADDITIONAL NOTES ||

* Simple interior.
* .3ds and fbx file format does not have textures/materials applied and will not render like the preview images.
* File formats other than 3ds Max exported as base mesh (not smoothed)'
* modeling based on photos available on Google..
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