Human Arm - Bones & Ligaments

All Extended Uses
Included Formats
3ds Max 2009 Default Scanline
3ds Max 2011 Default Scanline
Maya 2009 Default Scanline
Cinema 4D R10 Default Scanline
Cinema 4D R12 Default Scanline
Autodesk FBX
OBJ
Other Files
Arm_bones_TXTR.tif
Arm bones diffuse map
Forearm_ligaments_TXTR.tif
Forearm ligaments diffuse map
Hand_ligaments_TXTR.tif
Hand ligaments diffuse map
Shoulder_ligaments_TXTR.tif
Shoulder ligaments diffuse map
3D Model Specifications
Product ID:638560
Published:
Geometry:Polygonal Quads/Tris
Polygons:12,594
Vertices:12,654
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since June 2010
Currently sells 20 products
Achievements:
Unrated
Product Rating
Description
== GENERAL ==
Detailed anatomical model of human arm bones and ligaments.

== RENDER==
Preview images with CINEMA12 Advanced renderer.
To provide custom service with upload 6 files for different software with 3D object & Materials loaded:
    Cinema4D R10
    Cinema4D R12
    3ds Max 2009
    3ds Max 2011
    Maya 2009
    FBX
   
   All files are ready to be rendered with its default render.
   Materials have textures and colors loaded according the object and may need some retouches (custom shaders and global illumination) to render like the preview images.

== UV & TEXTURES ==
UVs      - All objects have UVs unwrapped , no overlapping.
Textures - All objects have 1 texture (2048x2048): 1 difusse map


== MODEL ==
Total poly count: 12594
Total vertex count : 12654
Real-world Scale   : YES
>95% Quads         : YES

== Object / Material / Textures ( diffuse map) ==
Hand_ligaments    / Hand_ligaments      / Hand_ligaments_TXTR.tif

Forearm_ligaments / Forearm_ligaments   / Forearm_ligaments_TXTR.tif

Shoulder_ligaments / Shoulder_ligaments / Shoulder_ligaments_TXTR.tif

Arm_bones          / Arm_bones          / Arm_bones_TXTR.tif
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