M9 Pistol

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "beretta", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Jan 23, 2013
CheckMate Lite Certified
3ds Max 2010 Native Default Scanline
Other Formats
Autodesk FBX 200900
Other Files
Photoshop CS5 Source Files
3D Model Specifications
Product ID:719410
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since January 2009
Currently sells 250 products
1 Rating Submitted
Product Rating
• M9 Pistol is low poly and ready for use in games or renders.
• Modeled in 3ds Max 2010
• Normal map was baked from a high poly model

• Renders are taken either from the viewport using a Direct X shader


Model (7 Objects):
• Parent_M9 (Dummy node, all other objects are children of this node)
    • M9_Frame
    • M9_Slide
    • M9_Hammer
    • M9_Safety
    • M9_Magazine
    • M9_Trigger

• M9 has 4069 Polys, 4124 Verts
• Polygons are all quads or tris, no n-gons
• Parts such as the magazine, slide and trigger are separate objects which can be moved or animated
• Product includes 9mm bullet
• Model unwrapped manually to make most efficient use of the UV space
• No special plug-ins needed to use this product
• All materials and objects named appropriately
• Renderer is default scanline, no lights or extraneous objects included.
• Object pivot points at logical locations
• Object scaled to approximate real world size (inches)
• Tested in the UDK
• .obj and .fbx versions exported from 3ds Max 2010

• 2048x2048 diffuse, specular and normal
• Extra 2048x2048 chrome/silver diffuse texture
• Textures in .tga, .png and .jpg formats
• Model texture paths are stripped
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