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The Lost Tree Game Environment

All Extended Uses
Included Formats
3ds Max 2010 Default Scanline
OBJ
3DS
Autodesk FBX
Previews
3D Model Specifications
Product ID:672445
Published:
Geometry:Polygonal Quads/Tris
Polygons:17,796
Vertices:24,912
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since January 2012
Currently sells 118 products
Achievements:
1 Rating Submitted
Product Rating
Description
The lost tree is a game environment created in 3ds max 2010 and rendered with the default scanline renderer.
My game environment includes: fortress walls, fortress gate, huge rocks, the cliff, an ocean, a dome, 4 towers, a building with 2 levels with spiral staircases, exterior stairs, coffins, statues, a pond and the lost tree.

- optimised polygon count (17796 polys, 24912 verts)
- clean geometry
- all objects in the scene are unwrapped
- textures are created in photoshop and includes diffuse, specular and normal maps at 2048x2048 each in jpg and tga formats.
- 45 total maps: 40 maps applyed to fortress and it's elements, 4 textures applyed to the cliff and the ocean (procedural maps) and a sky hdr map applyed to the dome
- alpha channel available for the tree leaves and spider webs.
- atmospheric effects used: fog, fire, glow
- to illuminate the interior i used omni lights to simulate fire and ambiental light; and for the exterior i used daylight combined with an omni light.
- 2 animations included: one is a walkthrough in the scene from the point of view of a character (500 frames) and the second one is a turntable around the fortress (36 frames).
- water and the atmospheric effects are animated
- i used a different material for the ocean in the animation
- my reference was only my imagination

Don't forget to check out other character and related models by clicking on my name. Thanks.
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