Lioness White (Rigged, Fur)

All Extended Uses
Included Formats
3ds Max 2012 mental ray
3ds Max 2010 mental ray
Other Files
Lioness-Hair-FBX.zip
Hair Guides
3D Model Specifications
Product ID:871028
Published:
Geometry:Polygonal Quads only
Polygons:17,370
Vertices:17,750
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2008
Currently sells 130 products
Achievements:
10 Ratings Submitted
Product Rating
Description
'Lioness White (Rigged)'- is a high quality 3d model to add more details and realism to your rendering projects. Fully detailed, textured model.

Detailed enough for close-up renders. Comes with detailed textures.
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Features:
Body, teeth and eyes are modeled separately...
High quality polygonal model - correctly scaled accurate representation of the original objects.
Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary).
Max models grouped for easy selection & objects are logically named for ease of scene management.
No part-name confusion when importing several models into a scene.
No cleaning up necessary, just drop model into your scene and start rendering.
No special plug-in needed to open scene.
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Textures formats and resolution:
The model is provided with high resolution texture (in .PSD and .PNG):

-Lioness-White-UVs (4096x4096)
-Lioness-White-UVs-Bump (4096x4096)
-eyes-blue-UVW (1024x1024)
-Lioness-mouth-UVW (4096x4096)
-Lioness-mouth-Bumb (4096x4096)
-Lioness-mouth-Normal-Map (1024x1024)
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File formats:
OBJ, 3DS, and FBX formats are exported directly from 3ds Max.
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Geometry Type: PolyMesh

Body - Vertices: 7896, Faces: 7848;
Mouth - Vertices: 3974, Faces: 3890;
Eyeball-Iris-R - Vertices: 306, Faces: 304;
Eyeball-Iris-L - Vertices: 306, Faces: 304;
Eyes-Cornea-R - Vertices: 130, Faces: 128;
Eyes-Cornea-l - Vertices: 130, Faces: 128;

Total (Lioness Group) - Vertices:12742, Faces:12602;
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Rigging and Animation:

Rigging was done via CAT object.
Animation done via CAT Motion, and Animation Layers...
Frame Rate is NTSC (FPS:30)

1) CATMotion Layer (Default walk animation...)
2) Abs Thumbnails Pose (Absolute layer)
3) +L Mouth Closed (Adjustment Local)
4) +L Eyes Closed (Adjustment Local)
5) +L RA Claws Opened (Adjustment Local - Right Arm Claws Opened)
6) +L LA Claws Opened (Adjustment Local - Left Arm Claws Opened)
7) +L R L Claws Opened (Adjustment Local - Right Leg Claws Opened)
8) +L LL Claws Opened (Adjustment Local - Left Legs Claws Opened)
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