Lion White (Animated, Fur)

All Extended Uses
Included Formats
Aug 26, 2015
CheckMate Pro Certified
3ds Max 2014 Native mental ray
Other Formats
3DS
Autodesk FBX
OBJ
3D Model Specifications
Product ID:921102
Published:
Geometry:Polygonal Quads only
Polygons:6,041
Vertices:6,408
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2008
Currently sells 134 products
Achievements:
2 Ratings Submitted
Product Rating
Description
'Lion White (Animated, Fur)' is a high quality 3d model to add more details and realism to your rendering projects.
Fully detailed, textured model. Detailed enough for close-up renders. Comes with detailed textures.
Originally modeled in 3ds Max 2012. Final images rendered with mental ray.
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Textures formats and resolution:
The model is provided with high resolution texture (color maps are .JPG and .PNG):

The_Lioness_White_Diffuse (4096x4096)
The_Lion_Mane_Root (4096x4096)
Hair_Cut (4096x4096)
eyes-blue-UVW (1024x1024)
mouth (4096x4096)
Nails_UVs (4096x4096)
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Features:
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the TurboSmooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plug-in needed to open scene.
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Lion_Body - Vertices: 3867, Faces: 3850;
Mouth - Vertices: 1857, Faces: 1607;
Eyes - Vertices: 276, Faces: 248;
nails - Vertices: 408, Faces: 336;

Total - Vertices: 6408, Faces: 6041;


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Rigging and Animation

Rigging was done via CAT object.
Animation done via CAT Motion, and Animation Layers...

1) Walking (01-48)
2) Walking Adjustment World Layer (01-48)
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