(May 10, 2009) Native Lightwave rig added.
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(September 13, 2009) Lightwave rig updated to be compatible with Lightwave 9.5 and 9.6)
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! RIG WORKS IN SOFTIMAGE XSI and now also in the LIGHTWAVE!
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You can also export the animation data from XSI to lightwave with point oven baker as an mdd data.
In lightwave: add displacement MD_plug to load in the exported mdd file. Set your objects geometry subdivision order to last.
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Its a subdivision polygon model with quads only and the flow is really sweet, please take a look at the wireframes.
XSI and Lightwave rigs are ready for animation.
Max and Maya users can import only the model.
RIG IS ONLY FOR SOFTIMAGE XSI and LIGHTWAVE.
There is a ready made statue pose
for rendering tests.
Use him as an mannekin if you like :)
Base model has only 2307 polygons,
so its very light and the flow is
imitating the real muscles anatomy
for the best possible deformation.
This makes it ideal also for Mudboxing or Z-brushing.
Make it your virtual stunt or
a super hero of your choice.
TAKE HIM WHERE THE ACTION IS!!