High detailed 3d model of GMC Envoy 2005 with interior
Main features: - Two .max files with Brazil and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default) - Separate objects like body, wheels and doors. All objects are intelligently named - Doors can be opened - All textures and materials are included and assigned - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects
Special notes: - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required
Polycounts: - .max format: • no MeshSmooth: 42,182 faces and 39,939 vertices • MeshSmooth level 1: 135,412 faces and 147,196 vertices • MeshSmooth level 2: 537,400 faces and 561,058 vertices
- .c4d, .lwo, .scn, .mb and .obj formats: • low: 42,182 faces and 38,733 vertices • medium: 134,892 faces and 145,820 vertices • high: 536,880 faces and 559,536 vertices
- .3ds format: • low: 66,624 faces and 39,432 vertices • medium: 269,100 faces and 147,721 vertices • high: 1,073,058 faces and 566,024 vertices
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