Aug 9, 2010
It supports a FBX-style form and can use the FBX plug in in errand MotionBuilder.
I use 'SuperCelShader' plug-in on LightWave3D and make it Toon.
16 kinds of expressions change.
(16 kinds of morph targets)
As for this, the bone structure is based on a FBX form.
It is applied a simpler weight map.
Both LWO-model data and LWS-scene data are incorporated.
The image map is bundled, too.
The following is added to released data later.
'Movement of the breast'
'Movement of the hairt'
'Movement of the Skirt'
You can upgrade the existing version buyer gratis.