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Chevrolet Corvette Z06 Coupe

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'chevrolet' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Nov 29, 2011
CheckMate Lite Certified
3ds Max 7.0 Native Default Scanline
Cinema 4D 9.6 Native Default Scanline
Lightwave 9.3 Native Default Scanline
3ds Max 7.0 Native Brazil 2.1
Softimage 7.5 Native Default Scanline
Maya 7.0 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:558520
Published:
Geometry:Polygonal Ngons used
Polygons:28,771
Vertices:32,127
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since October 2005
Currently sells 173 products
Achievements:
7 Ratings Submitted
Product Rating
GregLissandrello
Mar 14, 2006
BRAVO! Nicely done! About the only way to better this is to give it a full engine & chassis!
Description
High detailed 3d model of Chevrolet Corvette Z06 Coupe with interior.

Main features:

   - Two .max files with Brazil and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. All objects are intelligently named
   - Doors can be opened
   - All textures and materials are included and assigned
   - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required


Polycounts:

   - .max format:
       • no MeshSmooth: 28,771 faces and 32,127 vertices
       • MeshSmooth level 1: 95,192 faces and 105,349 vertices
       • MeshSmooth level 2: 380,768 faces and 400,745 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 27,969 faces and 32,073 vertices
       • medium: 95,192 faces and 105,272 vertices
       • high: 380,768 faces and 400,664 vertices

   - .3ds format:
       • low: 53,423 faces and 32,919 vertices
       • medium: 190,224 faces and 107,471 vertices
       • high: 761,358 faces and 407,496 vertices
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