Created for VRay. All materials,textures,cameras,lights and render setup included. Advanced settings of materials for photorealistic architectural visualisation. Wood material on the floor is parametric - can change size of tiles. Ideal for lightning and material study. Orange armchair, white chairs are Nurbs geometry. Bowl, apple, vase are spline geometry. No postprocess of rendered image - what you see is what you get.
Lights setup and render setup could be used in 95 percents of photorealistic daylight interior visualizations.
Feel free to modify this scene to your needs.
comment 9.4.2009: please user 'mitsie', try it again in other computer or version of 3ds max. I checked files - everything is ok. Thank you.