Leopard (Rigged)

All Extended Uses
Included Formats
3ds Max 2014 mental ray
3DS
Autodesk FBX
OBJ
3D Model Specifications
Product ID:927466
Published:
Geometry:Polygonal Quads only
Polygons:9,842
Vertices:9,553
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2008
Currently sells 119 products
Achievements:
Unrated
Product Rating
Description
'Leopard (Rigged)'- is a high quality photorealistic 3d model to add more details and realism to your rendering projects. Fully detailed and textured 3d model. Detailed enough for close-up renders. Final images rendered with mental ray.
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Features:
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Objects are contained in a layer structure, with the layer having the same name as the product.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the Mesh Smooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
- No special plug-in needed to open scene.
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Textures formats and resolution:

The model is provided with high resolution texture (color maps are .JPG, and PNG fromats):
-Leopard_Diffuse_UVs (4096x4096)
-Lioness-mouth-UVW (4096x4096)
-Lioness-mouth-Bumb (4096x4096)
-Lioness-mouth-Normal-Map (4096x4096)
-Nails_UVs (4096x4096)
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Mesh Totals

Body - Polys:4126; Vertices:4179,
Whiskers - Polys:84; Vertices:124,
Mouth - Polys:3890; Vertices:3974,
Nails - Polys:384; Vertices:464,

Subtotal: Leopard (Group); - Polys:8484; Vertices:8741.
Total: Leopard (Group) + riggings; - Polys:9927; Vertices:9681.

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Rigging and Animation:

Rigging was done via CAT object.
Frame Rate is NTSC (FPS:30)

1) WalkAndRun (In CatMotion Editor (the paw icon) you will find main tow layers)
- Walk (01-48) (Default walk, without any adjustments)
2) +W Ear Motion (Adjustment World - Ear motion)
3) +W Mouth Closed (Adjustment World - Mouth Closed)
4) +W Eyes Closed (Adjustment World - Eyes Closed)
5) Abs Signature Pose (Absolute layer)


Attention:
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By default, an Absolute layer overwrites the previous layers animation with a new animation. This means that, with two Absolute layers on the stack, only the second layer has any effect. So, if you wish to use 'CATMotion' walk-cycle animation, you should disable all Abs (Absolute) layers...
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