Labrador Retriever (FUR) (ANIMATED)

All Extended Uses
Included Formats
Aug 4, 2011
CheckMate Pro Certified
Maya 2009MA/MB Native mental ray
Other Formats
Maya 2011mb
3D Model Specifications
Product ID:598591
Published:
Geometry:Polygonal
Polygons:28,498
Vertices:29,117
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2005
Currently sells 299 products
Achievements:
Unrated
Product Rating
Description
High Detailed Realistic Labrador Retriever - FULLY RIGGED AND ANIMATED, completely UVunwrapped and textured made with Maya - Shave and A Haircut for fur(see the bottom of the page for further informations)

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This scene is Ready to render EXACTLY as you see above (-see NOTE-) with MentalRay settings.
This model has been modeled with a clean topology based on quads and loops. It is FULLY RIGGED AND ANIMATED.


The model is provided with 4k high resolution textures (color map is.TGA):

color (4096x4096)
bump (4096x4096)
eye color (1024x1024)
eye diffuse (1024x1024)
eye bump(1024x1024)
eye incandescence (1024x1024)

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This pack includes all the following formats:

.mb (maya 2009 binary)
.ma (maya 2009 ascii)

Polycount (including gum/teeth/tongue): 28498

---Rig Info---

This model is rigged using simple ikHandles and NURBS primative control objects to help achieve realisitc animations of the the limbs,
joints, and muscles. Control objects can be easily manipulated through the transform tools to achieve desired animations.

Two animation sets have been included in frames 1-114 and are defined below:

2) walk loop (1-72)
4) run loop (77-114)

The Bind pose (T-pose) is at frame (-50)

---Shave and A Haircut Info---

The Maya files have been created with Maya 2009 and Shave and A Haircut. The Shave and Haircut Fur is included in all the MAYA formats.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
The actual rendering time is about 4 minutes for a 1200x1200 frame (rendered on a system based on a single pentium quadcore with 8 gigs ram)

3 different hair systems for a total of 250k hair prim (multistrand = 2)

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NO POSTWORK ON THESE RENDERS (MENTAL RAY)

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