Modelled and animated by Torsten Schneyer, Anders und Seim neue Medien AG.
This is a ralistic and destailed model of a koi carp, wich comes in nine different color variations.
This great koi-mesh has less than 1000 polygons and thereby is realtime usable. Barbels and pectoral fins are seperated objects and parented to the body in the lws-files.
The HiRes-textures, espacialy the bumpmap, are made of real koi shots, overworked by hand. In the package included are nine variations of kois, you can clone the fishes and replace the textures on demand.
The delivered traditional japaneese koi-variations are:
The fish is fully rigged and equipped with bones, to grant usability for any swim animations.
The rigging supports all relevant barble- and fin motions, body bendings and opening/closing the mouth.
There are four animation cycles delivered with this file:
- swimming forward
- turn left
- turn right