kangaroo red shave 3d model - Kangaroo... by Massimo Righi

Rate & Review Product

Please wait...
Kangaroo
$399
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
kangaroo red shave 3d model - Kangaroo... by Massimo Righi
High Detailed Realistic Kangaroo (Red Kangaroo) completely UVunwrapped and smoothable, made with Maya - Shave and A Haircut for fur.
---------------------
This model has been modeled with a clean topology based on quads and loops. It is ready to be rigged and smoothable.
*********************
Eyeballs, gum, teeth, tongue are included and modeled separately
*********************
The model is provided with the following high resolution (4k) textures (.TGA):

color (4096x4096)
teeth/gum color (1024x1024)

This pack includes all the following formats:

.mb (maya 2010 binary)
.ma (maya 2010 ascii)
.obj (alias wavefront)
.fbx (kaydara)

FBX is directly exported from Maya.
Obj is directly exported from Maya (.mtl included)

The Maya 2010 formats are ready to render exactly as you see above with MentalRay and Shave and A Haircut settings.
The Maya 2010 formats are set with the '3' button for the geometry approximation preview and render.

Maya2010(ma/mb), OBJ AND FBX formats polycount (quads):

Total: 9478
main: 4870
eyeballs: 256
gum: 640
teeth: 3264
tongue: 448

***********************
SHAVE AND A HAIRCUT NOTES:
The Fur is made with Shave and A Haircut for Maya 2010 so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 5 minutes for an HD rendering 1200x1200 frame (rendered on a system based on a single pentium quadcore with 8 gigs ram)
--4 different hair systems for a total of 420k hair primitives.
The Shave and Haircut Fur is included in each MAYA 2010 format (ma/mb).
The .fbx and .obj formats don't include the Shave and Haircut Fur, but are included hair curves created by hair primitives (maya 2010 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.

-----------------
NO POSTWORK ON THESE RENDERS (MENTAL RAY)
Related Products
$.00
max obj 3ds
$.00
obj
$.00
ma
fbx obj
$.00
ma
fbx obj
$.00
max lwo c4d
xsi obj 3ds ma
$.00
ma
fbx obj
$.00
ma
max fbx obj
More Products by this Artist
$.00
ma
$.00
ma
fbx obj
$.00
ma
fbx obj
$.00
ma
$.00
ma
$.00
ma
$.00
ma

Product File Downloads
CheckMate Pro Certified
on
Maya 2011ma/mb (.ma, .mb)  33 MB
Renderer:mental ray
Inspected in:Maya 2011
Unreviewed Formats
Autodesk FBX fbx (.fbx)  23 MB
OBJ obj/mtl (.obj)  23 MB
Share Share Share Share
Product License
All Extended Uses
3D Model Specifications
Native file format:Maya 2011ma/mb
Product ID:624051
Published:
Geometry:Polygonal
Polygons:9,478
Vertices:9,808
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Product Rating
Unrated