A generic jump gate design I came up with.
Jump gate is 2 separate objects, the blue field in the middle and the jump gate part.
Textures are 2048x2048 except middle texture which is 512x512.
Has emit, color specular and bump map.
The middle field texture is a PNG with alpha and doesn't have emit, spec or bump maps.
The textures aren't properly tested with mip-mapping.
The materials rely on the textures.