Shopping Mall 005

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'mall of america field' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2011 V-Ray
3ds Max 2011 Default Scanline
Other textures
3D Model Specifications
Product ID:1040516
Published:
Geometry:Polygonal
Polygons:213,607
Vertices:159,244
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since April 2012
Currently sells 165 products
Achievements:
Unrated
Product Rating
Description
This is real-world-size model of Shopping Mall Exterior with Landscape and Parking Lots made by professional architect.

- Units used: Centimeters
- Originally created with 3ds Max 2011

CITY AREA

- 98.001   polygons
- 110.481 vertices
- 2.5 * 2.5 kilometers

MALL BUILDING

- 213.607 polygons
- 159.244 vertices
- 400 * 200 * 60 meters

PALM TREE

- 9.800    polygons
- 16.706 vertices
- Mesh instance
- Random Rotate/Scale transform

CARS

- 8 types placed on parking lots
- Low-poly mesh instance

USAGE

- This model is suitable for different purpose - realtime and game use, Unity, UE4, CGI exterior visualization and achitecture

GEOMETRY

- The models mesh is high quality, with clean edge flow, low-poly, allows you to easily build up the additional details, edit geometry.
- Geometry is carefully tested for holes, flipped normals and overlapping polygons.
- All similar objects are Instances - easy change or replace
- Shell Modifier applied and disabled for glass objects.
- Scene objects are organized by layers:


PRESENTATION IMAGES

- All preview images are rendered with 3.20 V-Ray.
- Wire images done with VrayLightMtl + VrayDirt for geometry test.
- VRayLight, VRayHDRI and VRayCamera are included - product is ready to render out-of-the-box.

MATERIALS

- This model contains both V-Ray and Standard materials.
- JPG and PNG textures comes in separate archive.
- All objects are UV mapped. All materials are named properly.

ADDITIONAL NOTES

- No third-party plug-ins needed
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