Sony SRS-BTV5

All Extended Uses
Included Formats
Maya 2009 Maya Software
3ds Max 2010 Default Scanline
Maya 2014 V-Ray 2.40
Collada
Autodesk FBX
OBJ
3D Model Specifications
Product ID:872051
Published:
Geometry:Polygonal Quads/Tris
Polygons:4,247
Vertices:4,314
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since December 2013
Currently sells 121 products
Achievements:
Unrated
Product Rating
Description
•        It is the middle-quality low-poly model of the Sony SRS-BTV5 Portable Wireless Speaker with Bluetooth used in various fields 3D-Graphics such as: game development, advertising, interior design, motion picture art, visualization, etc.. Modeling was made by ortho-photos of real Speaker that is why all details of design are recreated most authentically.

       •    Ease of use is that the model consists from one mesh, it is low-polygonal (saves resources of your system) and has only one material.

•        Whichever renderer you wouldn't use, this model will always look realistic because of quality high resolution photo-textures .

•        For increase advanced realism in addition these textures are used: Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.).

•        The Specular and Glossiness maps set various reflective and dispersing capacities of the different areas of model that gives the effect of using more materials.

•        Total of the main textures - 5. Resolution of all textures is 3000 pixels square resolution in .jpg format.

•        Model was created in the 'Maya 2009' 3D program.

•        The model has real-world scale in centimeters. All parts correctly named.

•        Also there is an adjusted render-scene created in the “Maya 2014” with renderer plug-in V-Ray 2.40. This scene correctly opens in earlier versions up to the “Maya 2012” with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 5 V-Ray Rect Light + reflectors. The V-Ray MTL material is assigned to model. On Timeline set keys of model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.

•        To use the model in other 3D programs there are scenes saved in formats: .fbx, .obj, .DAE, .max(2010 version).

Note: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers. If you want to smooth the model, you need to edit the model mesh for your modifier.
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